What are Notches?Īs mentioned, Charm Notches, or simply Notches, in Hollow Knight are valuable upgrades that enhance the Knight’s capabilities in combat and traversing. Doing so will empower the Knight to face the formidable enemies that await in the depths of Hollow Knight’s captivating world. In this guide, we will discuss every single Notch that the Knight will get in the game. This, then, grants the Knight the ability to equip more charms.Īdding more Charms means the Knight’s combat and traversing prowess are enhanced. Notches serve as valuable upgrades that expand the Knight’s available charm slots. The desire to acquire more notches becomes increasingly enticing as the player enters this enchanting world. PS: Ending-based achievements (such as this one) won't trigger until after the cutscene finishes.Hollow Knight, a captivating and challenging action-adventure game, invites players into a beautifully crafted underground world filled with perilous creatures and mysterious secrets. I managed to get Speed Completion while doing this too, which was great. Sorry for this massive wall of text, but in conclusion this achievement really boilers down to knowing the game. That's already 3/4 of what you need, and I didn't even mention any of the boss fights that count. If you do everything on this list, you'll gain 75% completion (my math might be a tad off though). You'll get a Charm Notch and Pale Ore, respectively. A bit of an add-on to the above, but doing the Trial of the Warrior and Trial of the Conqueror will help. If you want the achievement, do it in a regular save. And the Traitor Lord is a difficult fight, so getting Kingsoul probably isn't worth it (both halves need to be gained in order for it to count as a charm and thus give the 1% completion) - Trial of the Fool counts as 1%, but it's long & grindy so it's not worth it. (but the ones that replace an existing one don't give any extra) Note that dying in the White Palace still counts as an actual death. You can get 36% completion if you collect every charm, and most are rather easy to get. You're required to get these anyway, but each one counts as 1% completion. Each art counts as 1% completion, and can help in combat. The platforming can be a bit of a challenge, but each master has a bench before you meet them. 4% total if you get all 4 upgrades, and you'll deal 21 damage per swing (which can be increased to 31 using Fragile Strength) - Nail Arts. Not only does each upgrade boost your damage, but each one counts as 1% completion. The extra health and soul storage is invaluable, and each full mask (and vessel) counts as 1% completion (if you get all 3 vessels and all 4 masks, you get 7% completion in addition to more survivability) - Nail Upgrades. Especially if you clear the path beforehand (most enemies don't respawn until you rest on a bench, so all that's left are the small weak ones). The Grey Mourner's mini-quest can be a massive pain, but it's worth it. Especially Descending Dark's i-frames and insane damage output (upwards of 88 per use if you have Shaman Stone and every shockwave hits). The abyss versions of each count as 1% extra completion (6% total for getting the base spells and their upgrades). Plus, you'll have much more maneuverability. You gain 2% per piece, for a total of 14% if all 7 are collected. These are all of the basic abilities you get (Mothwing Cloak, Mantis Claw, etc.), and half of them aren't even required to beat the game. These not only help boost the percentage, but can help you during the game: - Equipment. If not, go get those last few points (I had 96% when I got there, was a tad perturbed I had to hunt down more stuff) (Also selling relics whenever you get them is a great money-maker, which can help since you need to buy a few things for completion percentage) A short list of what to aim for, completion-wise. If you're at 100% or more, fight the final boss and pray you don't die. Also, visit the Temple of the Black Egg as soon as you unlock it, and read the tablet near the bench to gain the World Sense ability (shows completion percentage in your inventory). Being cocky is what leads to at least 85% of all deaths in every game. *** Spoiler - click to reveal *** hearing the Seer's final words (2,400 Essence required) Knowing your own limitations can be helpful as well.
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